We are always on lookout for a new techniques that can be added to our production toolbox. Recently we did some experimenting with ray tracing inside Unity Engine and Signed Distance Fields, and come up with a few clips to share.
We are always on lookout for a new techniques that can be added to our production toolbox. Recently we did some experimenting with ray tracing inside Unity Engine and Signed Distance Fields, and come up with a few clips to share.